// Definitions for sprite sheet titleSceneTexture
// Created with www.texturepacker.com

// $TexturePacker:SmartUpdate:9c22355441270216cf798e4ce9cfba78$

package com.yodawnla.attackTitan2.texture;

public interface titleSceneTexture
{
	public static final int AUDIOBTN_ID = 0;
	public static final int BG_ID = 1;
	public static final int CLOSEBTN_ID = 2;
	public static final int FBBTN_ID = 3;
	public static final int G9_ID = 4;
	public static final int GOLDTREE_ID = 5;
	public static final int HARDBTN_ID = 6;
	public static final int HARDBTN2_ID = 7;
	public static final int INFOBTN_ID = 8;
	public static final int LOCK_ID = 9;
	public static final int LOCKBTN_ID = 10;
	public static final int LOCKBTN2_ID = 11;
	public static final int NORMALBTN_ID = 12;
	public static final int PLUSBTN_ID = 13;
	public static final int RATEBTN_ID = 14;
	public static final int STARTBTN_ID = 15;
	public static final int TITLEBG_ID = 16;
	public static final int TITLESTRING_ID = 17;
	public static final int VIBRATEBTN_ID = 18;
}
